RemoteObject
The RemoteObject
class is the first of two base objects that all other objects inherits from, the other one being LocalObject.
It contains a pointer to a C++ object that is typically owned by the game.
Inheritance
None
Methods
IsValid()
- Return type:
bool
- Returns: whether this object is valid or not
Example
-- 'StaticFindObject' returns a UObject which inherits from RemoteObject.
local Object = StaticFindObject("/Script/CoreUObject.Object")
if Object:IsValid() then
print("Object is valid\n")
else
print("Object is NOT valid\n")
end