UnrealVersion
The UnrealVersion
class contains helper functions for retrieving which version of Unreal Engine that is being used.
Inheritance
None
Methods
GetMajor()
- Return type:
integer
GetMinor()
- Return type:
integer
IsEqual(number MajorVersion, number MinorVersion)
- Return type:
bool
IsAtLeast(number MajorVersion, number MinorVersion)
- Return type:
bool
IsAtMost(number MajorVersion, number MinorVersion)
- Return type:
bool
IsBelow(number MajorVersion, number MinorVersion)
- Return type:
bool
IsAbove(number MajorVersion, number MinorVersion)
- Return type:
bool
Examples
local Major = UnrealVersion.GetMajor()
local Minor = UnrealVersion.GetMinor()
print(string.format("Version: %s.%s\n", Major, Minor))
if UnrealVersion.IsEqual(5, 0) then print("Version is 5.0\n") end
if UnrealVersion.IsAtLeast(5, 0) then print("Version is >=5.0\n") end
if UnrealVersion.IsAtMost(5, 0) then print("Version is <=5.0\n") end
if UnrealVersion.IsBelow(5, 0) then print("Version is <5.0\n") end
if UnrealVersion.IsAbove(5, 0) then print("Version is >5.0\n") end