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LoadExport

The LoadExport function is used to load a symbol that’s been exported by the game.

Important

This function doesn’t handle undecorated symbol names.

Parameters

#TypeInformation
stringanyThe name of the symbol.

Example

-- If the game exports GUObjectArray, like it does when UE is built modularly, this retrieves its address.
local GUObjectArray = LoadExport("?GUObjectArray@@3VFUObjectArray@@A")