UnrealVersion
The UnrealVersion class contains helper functions for retrieving which version of Unreal Engine that is being used.
Inheritance
None
Methods
GetMajor()
- Return type: 
integer 
GetMinor()
- Return type: 
integer 
IsEqual(number MajorVersion, number MinorVersion)
- Return type: 
bool 
IsAtLeast(number MajorVersion, number MinorVersion)
- Return type: 
bool 
IsAtMost(number MajorVersion, number MinorVersion)
- Return type: 
bool 
IsBelow(number MajorVersion, number MinorVersion)
- Return type: 
bool 
IsAbove(number MajorVersion, number MinorVersion)
- Return type: 
bool 
Examples
local Major = UnrealVersion.GetMajor()
local Minor = UnrealVersion.GetMinor()
print(string.format("Version: %s.%s\n", Major, Minor))
if UnrealVersion.IsEqual(5, 0) then print("Version is 5.0\n") end
if UnrealVersion.IsAtLeast(5, 0) then print("Version is >=5.0\n") end
if UnrealVersion.IsAtMost(5, 0) then print("Version is <=5.0\n") end
if UnrealVersion.IsBelow(5, 0) then print("Version is <5.0\n") end
if UnrealVersion.IsAbove(5, 0) then print("Version is >5.0\n") end