UScriptStruct

Inheritance

LocalObject

Metamethods

__index

  • Usage: UScriptStruct["StructMemberName"] or UScriptStruct.StructMemberName

  • Return type: auto

  • Returns the value for the supplied member name.

  • Can return any type, you can use the type() function on the returned value to figure out what Lua class it's using (if non-trivial type).

  • Example:

local scriptStruct = FindFirstOf('_UI_Items_C')

-- Either of the following can be used:
local item = scriptStruct['Item']
local item = scriptStruct.Item

__newindex

  • Usage: UScriptStruct["StructMemberName"] = NewValue or UScriptStruct.StructMemberName = NewValue

  • Attempts to set the value for the supplied member name to NewValue.

  • Example:

local scriptStruct = FindFirstOf('_UI_Items_C')

-- Either of the following can be used:
scriptStruct['Item'] = 5
scriptStruct.Item = 5

Methods

GetBaseAddress()

  • Return type: integer
  • Returns: the address in memory where the UObject that this UScriptStruct belongs to is located

GetStructAddress()

  • Return type: integer
  • Returns: the address in memory where this UScriptStruct is located

GetPropertyAddress()

  • Return type: integer
  • Returns: the address in memory where the corresponding UProperty/FProperty is located

IsValid()

  • Return type: bool
  • Returns: whether the struct is valid

IsMappedToObject()

  • Return type: bool
  • Returns: whether the base object is valid

IsMappedToProperty()

  • Return type: bool
  • Returns: whether the property is valid

type()

  • Return type: string
  • Returns: "UScriptStruct"