UScriptStruct
Inheritance
Metamethods
__index
-
Usage:
UScriptStruct["StructMemberName"]
orUScriptStruct.StructMemberName
-
Return type:
auto
-
Returns the value for the supplied member name.
-
Can return any type, you can use the
type()
function on the returned value to figure out what Lua class it's using (if non-trivial type). -
Example:
local scriptStruct = FindFirstOf('_UI_Items_C')
-- Either of the following can be used:
local item = scriptStruct['Item']
local item = scriptStruct.Item
__newindex
-
Usage:
UScriptStruct["StructMemberName"] = NewValue
orUScriptStruct.StructMemberName = NewValue
-
Attempts to set the value for the supplied member name to
NewValue
. -
Example:
local scriptStruct = FindFirstOf('_UI_Items_C')
-- Either of the following can be used:
scriptStruct['Item'] = 5
scriptStruct.Item = 5
Methods
GetBaseAddress()
- Return type:
integer
- Returns: the address in memory where the
UObject
that thisUScriptStruct
belongs to is located
GetStructAddress()
- Return type:
integer
- Returns: the address in memory where this
UScriptStruct
is located
GetPropertyAddress()
- Return type:
integer
- Returns: the address in memory where the corresponding
UProperty
/FProperty
is located
IsValid()
- Return type:
bool
- Returns: whether the struct is valid
IsMappedToObject()
- Return type:
bool
- Returns: whether the base object is valid
IsMappedToProperty()
- Return type:
bool
- Returns: whether the property is valid
type()
- Return type:
string
- Returns: "UScriptStruct"