FText
The FText
function is used to create an FText
object from a string
.
Useful when you have to interact with UserWidget
-related classes for the UI of your mods, and call their SetText(FText("My New Text"))
methods.
Parameters (overload #1)
This overload uses FText::FText( FString&& InSourceString ) to create a new FText
object.
| Type | Information
---|----------|------------- 1 | string | Content with which FText will to be created
Return Value
| Type | Information
---|-------|-------------
1 | FText | FText object that contains the passed string
Example
Code:
local my_text = FText("My Text")
print(string.format("Lua type: %s\n", type(my_text)))
print(string.format("Object type: %s\n", my_text:type()))
print(string.format("Content: %s\n", my_text:ToString()))
Output:
[Lua] Lua type: userdata
[Lua] Object type: FText
[Lua] Content: My Text